Forum Discussion
5 years ago
The need for communication is another thing I don't really understand, if I'm being honest. I check updates every couple days and when there's a Q&A I read the questions that seem interesting. But I'm not going to stand out front of CG's office blasting Peter Gabriel from a boombox over my head.
I miss when Carrie and other devs would just post casually in threads--nothing major, just a gif or something. But the game got too big for that. If we started a thread about who the best character with the letter F in their name was back in the day, some dev might chime in with the merits of Boba Fett versus Grand Moff Tarkin or ask if Bastila Shan (Fallen) counted. Now if they did that--well, for one, if WE did that, that thread would be ignored because it isn't complainy enough--but if THEY did that, they'd be inundated with "Is this what you're doing instead of making new content?"
Communication is for smaller games. I would LOVE for it to last with bigger games, but it's one of the first casualties of success. Folks just need to accept that.
I miss when Carrie and other devs would just post casually in threads--nothing major, just a gif or something. But the game got too big for that. If we started a thread about who the best character with the letter F in their name was back in the day, some dev might chime in with the merits of Boba Fett versus Grand Moff Tarkin or ask if Bastila Shan (Fallen) counted. Now if they did that--well, for one, if WE did that, that thread would be ignored because it isn't complainy enough--but if THEY did that, they'd be inundated with "Is this what you're doing instead of making new content?"
Communication is for smaller games. I would LOVE for it to last with bigger games, but it's one of the first casualties of success. Folks just need to accept that.
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