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6 years ago
"Ironjehoshaphat;c-1917171" wrote:"BeralCator;c-1917076" wrote:"nabokovfan;c-1917061" wrote:
Ahnald's video is up. One of the key points is how the Detonators applied are building far too fast then what they should. 1 attack turns into 8-10 detonators on all characters. Seems like a MASSIVE bug to me.
Yes. It appears that during the swarm attack, the algorithm is applying a detonator to *all* Geos each time damage is registered rather than to just the one assisting - so 50% chance of 6 detonators on each character per swarm rather than just 1.
The “Line in the Sand” text when a Jawa ally takes damage... every assist is an attack and dealing damage. 6 bugs attacking is rolling the 50% to each attacking bug per damage hit. It is working as written. So within 6 bugs each taking 2 turns could register 30+ dets.
This is correct. CG can change the wording of either the Jawas or the Geos - but either would be a Jawa nerf at this point. According to the wordings of the kits in question, it doesn't seem to be a "bug" (i.e. it is working the way the text states it should).
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