Sabre strike- unchanged Attack is defence- Does special damage to the target, this attack has a 50% health steal and has a 50% chance to stun the target for 1 turn. Jedi healing- heal all allies...
It's worth pointing out that not all reworks have to be total makeovers or drastic changes.
Some folks it's as easy as raising damage a smidge or adding health/protection because they were designed earlier in the game when metrics were different.
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