8 years ago
Jedi Master Luke Idea
Saw Last Jedi, came up with a comp for Luke. Feel free to tell me your thoughts.
Master Luke Skywalker
Light Side, Jedi
Powerful support unit with incredible abilities...at a cost.
Breathe...Just Breathe (Basic): Luke grants target ally Offense Up and Advantage for 1 turn, then they are called to attack target. If the ally is a Jedi (or JTRey), they regain 10% health and protection.
It's Time for the Jedi to End: Jedi allies lose all protection, then gain offense, defense, and turn meter equal to the % of protection lost. (Cooldown - 3)
Cut Off From the Force (Special): Luke dispels ALL (including locked) buffs and debuffs from both sides, then inflicts (locked) buff immunity for 2 turns. (Cooldown - 4)
Force Projection (Unique): Anytime Luke is attacked, he has a 50% chance to dodge, and a 50% chance to counter. However, each time Luke dodges, he loses 5% of his health, but when he counters, he gains 5% health.
Master Luke Skywalker
Light Side, Jedi
Powerful support unit with incredible abilities...at a cost.
Breathe...Just Breathe (Basic): Luke grants target ally Offense Up and Advantage for 1 turn, then they are called to attack target. If the ally is a Jedi (or JTRey), they regain 10% health and protection.
It's Time for the Jedi to End: Jedi allies lose all protection, then gain offense, defense, and turn meter equal to the % of protection lost. (Cooldown - 3)
Cut Off From the Force (Special): Luke dispels ALL (including locked) buffs and debuffs from both sides, then inflicts (locked) buff immunity for 2 turns. (Cooldown - 4)
Force Projection (Unique): Anytime Luke is attacked, he has a 50% chance to dodge, and a 50% chance to counter. However, each time Luke dodges, he loses 5% of his health, but when he counters, he gains 5% health.