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AntiFunn's avatar
6 years ago

Kit Fisto - KIT Rework Idea !

Hello everyone,

In these dark times, I wanted to write a potential KIT rework for KIT Fisto (see what I did there?) in hopes that he actually gets one.

So, let's get into it:

I will add the old kit text first followed up by my ideas:

Kit Fisto Rework

My personal Insight: Jedi Master Kit Fisto was one of the most skilled Jedi masters of the order. He was a level headed and skilled combatant that always thought things through and tried to take advantage of enemy weaknesses. Though his appearance in the film and the Clone Wars series was limited (and that he got a really dissapointing death in RoTS), we saw that he was more than capable of holding his own against the infamous General Grievous. I wanted to emphasize his collaboration with Galactic Republic Jedi, to bolster a full Jedi team while allowing his notable Lightsaber combat skills to shine in-game.

Abilities:

1) Lightsaber Mastery (Basic Ability, Omega Level)
Deal physical damage to target with a 30% chance to attack again. Kit Fisto has a 50% chance to gain 15% turn meter with each attack.

NEW FINAL TEXT:

Shii-Cho Mastery (Basic Ability, Omega Level)
Deal physical damage to target with a 60% chance to attack again, increased to 100% if Kit Fisto is buffed. Each attack has a 60% chance to Expose the target for 2 turns.


2) Turn the Tide (Special Ability, Omega Level, CD: 4)
Deal physical damage to all enemies and grant all allies Potency Up for 2 turns.

NEW FINAL TEXT:

Turn the Tide (Special Ability, Omega Level, CD: 3)
Deal physical damage to all enemies and grant all allies Potency Up for 2 turns. Galactic Republic Jedi allies also gain Critical Damage Up for 2 turns. Then, Kit Fisto gains 10% turn meter for each Galactic Republic Jedi ally with full health
.

3) Jedi Protector (Leader Ability, Omega Level)
All allies gain 25% Tenacity and Jedi allies gain 45 Defence.

NEW FINAL TEXT:

Jedi Protector (Unique Ability, ZETA Level)

Kit Fisto gains +10% Critical Chance and +5% Speed for each Galactic Republic Jedi ally. Whenever a Galactic Republic Jedi ally is critically hit, Kit Fisto gains 10% turn meter and +5% additional Offence (stacking) until the end of the encounter.


4) Superior Bladework (Unique Ability, MKIII Level)
Kit Fisto has 35% Counter chance and +20% Offence.

NEW FINAL TEXT:

Superior Bladework (Unique Ability, Omega Level)
Kit Fisto gains 35% Counter chance and an additional 10% for each other Galactic Republic Jedi ally at the start of battle. Kit Fisto also dispels all debuffs on a random Galactic Republic Jedi ally whenever he Counter attacks and recovers 5% Protection whenever he critically hits an enemy.



Total of 75% counter chance if he has 4 other GR Jedi allies.

With the anti-critical hit bonus in mind, I thought he would work extremely well alongside Mundi, Barriss and Plo etc.

Nowhere near overpowered, but a fresh and viable kit to make him usable in game.

Thanks everybody.

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