Kit Idea: Cloud Car
Cloud City cloud car:
Crew: Ugnaught, Willrow Hood (gl)
Tags: Rebel, Attacker, Tank, Support,
Basic: Armor Piercing Cannons
Deal damage to target enemy with a 100% chance to inflict stun and protection disruption, and give target ally bonus protection equal to the max health of all active enemy ships combined. If target enemy is a bounty hunter, inflict 12 stacks of armor shred.
Special: Evasive Maneuvers
Grant all allies foresight for 5 turns, and heal the weakest ally to full health and protection.
If target ally is a ship, reset the cooldowns of all allies, including the allied capital ship, then grant retribution to the strongest ally for the rest of the match.
The first time a rebel ally loses foresight, remove the enemy capital ship, and inflict speed down on all enemies for 3 turns.
Special: Planetary Vaporization
Instantly defeat all active enemy ships. This attack cannot be evaded. This ability starts on cooldown. (10)
Unique: Staunch Defender
When a rebel ally uses a special ability, grant all allies damage immunity for 4 turns.
If a rebel ally with damage immunity gets attacked, all debuffs on them are dispelled, and the attacker loses 50% of their health. This damage can defeat enemies.
Unique: Savior of Bespin
Whenever an ally uses an ability, grant speed up to Cloud Car and reduce the cooldown of Planetary Vaporization by 10.
If a rebel ally is (somehow) defeated, they are revived with 300% protection, and Cloud Car is granted an immediate bonus turn.