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Devian_Ers
New Rookie
3 years ago

Kit Idea: Satele Shan(Legacy)



Satele Shan
Light Side, Old Republic, Jedi, Attacker
Descendant of the legendary Jedi Revan and Bastila Shan. Youngest Grand Master of the Jedi Order during Olr Republic Era. Jedi Master who used aggressive martial style and forbidden weapon, yet strongly resisted inner darkness

Highlights:
Spoiler

  • Strong synergy with Old Republic Jedi Allies as well as strong synergy with Darth Marr while in Grand Arena.
  • basic which benefits form Satele Shan being in the Leader Slot: Damage increases the more hits she deals
  • First Special helps her sharing TM to her allies as well as dealing significant dmg while She's the Leader
  • Second Special - Tutaminis:: Jedi technic that helps resisting any energy dmg, be it force attacks, blaster shots or lightsaber strikes. Gives damage immunity to ally or herself as well as protecting allies. Dispite having long cd, it resets the moment ally is in critical danger.
  • Granted ability - Turbulence: ability that "blasts" target. Very 'harmful', so to use it GM Satele Shan should determine that it's necessary to use it against current foe.
  • Satele Shan is very flexible, powerful in the ways of the force and fast character. Quite often due to her strong connection with the Force, she used foresight. So her Leadership represents exactly that.
  • Being descendant of both Legendary Jedi that felt to the DS and returned, she accepted her legacy and managed to use her urges in advantage - to resist 'aggressively' while remaining loyal to the LS
  • Surviving Valkorians Conquest, she eventually found a 'friend' within the Force - Darth Marr

Synergy suggestion: (While in TW): JK Revan, Basila Shan, Jolee Bindo, Juhani
(While in GA): GMY, JK Revan, Jolee Bindo, Darth Marr (https://forums.galaxy-of-heroes.starwars.ea.com/discussion/252393/kit-idea-darth-marr-legacy#latest)
Basic:
Deal damage to target enemy and weakest enemy with a chance to inflict stun.
During her turn, also deals damage to strongest enemy and if leader is a Jedi calls leader ally to assist with 30% damage penalty.
Each attack of Satele Shan deals 10% more damage on consecutive attacks

special: Force smash with gracious jump, cd3
Deal special damage to all enemies and inflict blind. If blind wasn't inflicted - dispell on buffs from that enemy, Then call Leader ally to assist. Gain 10% TM for each affected enemy.

special: Tutaminis, cd 6
Dispel all debuffs on all allies and grant them 20% protection up. Grant invisibility to target ally and both recover 50% health(100% if that ally is Old Republic, additionally 100% protection if that ally is a Jedi) then that ally is called to assist.
omicron ability(in GA): Grant all allies speed up, potency up, offence up and foresight for 2 turns. Additionally allies receive 20% more protection up and healing over time effect for each debuff on them that was dispelled

granted: Turbulence
this ability is granted whenever Satele Shan was affected or successfully resisted 20 debuffs Remove TM from all characters and deal huge damage to target enemy. This attack completely ignores defense and any buff on target enemy, can't be evaded and always crits. Additionally adds Critical Crit rate to Critical Damage.
Each usage of this ability lowers requirements and increases damage output of this ability by 50%.

Leadership: Grand Master of the Old Republic
At the start of the battle, all allies gain 100% Protection Up that can't be dispelled and foresight for 1 turn
All Old Republic and Jedi allies gain additional Critical Damage that equals 2 times of Satele Shan's Critical Chance and gain 5% TM whenever they evade.
Also, Old Republic Jedi allies have 20% Max Health of Jedi ally with highest Health stat, and have +20% Offense and +50% Potency, +20% Tenacity and other allies gain half that amount.
Satele Shan is immune to ability block, health percent damage and Max health decrease.
omicron ability(in TW)Old Republic Jedi gain foresight at the end of their turn and have 100% Counter Chance. Satele Shan gains +5% Max Health per relic amplifier and is immune to turn meter reduction.
Also, Whenever an enemy defeats Satele Shan's ally, that enemy receives marked until the end of a battle

Unique: Revan's Legacy
Satele Shan deals 10% more damage out of turn for each negative effect on her, and taunts if she has evasion on her and there is no other ally taunting.
The first time Old Republic ally looses all protection and the first time another Old Republic ally would be defeated, they gain Damage Immunity, cooldown of Tutaminis is reset and Satele Shan takes a Bonus Turn
omicron ability(in TW): The first time each Old Republic ally would be defeated, they gain Damage Immunity, cooldown of Tutaminis is reset and Satele Shan takes a Bonus Turn

  • mostly, it portrays her action during battle with Malgus
    https://youtu.be/MHW-wZmUOZY
    Though both, abilities, unique and Leadership are influenced by the game

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