Forum Discussion
2 years ago
"MasterSeedy;c-2432930" wrote:
Look, whether you get crit or not, and thus how much damage you take, is random. This leads to decisions about which player to heal (or give immunity to, from BAM) that are different every run.
So do player decisions matter? Absolutely yes.
I also used to struggle to get close to max with Jabba. I was constantly getting between 1.50 and 1.75, with an occasional rare outlier maxing it out at 1.8 without me really understanding how I got there. It felt entirely RNG dependent.
What happened? I talked to my guild mates and based on conversations I remodded one toon an reprioritized certain abilities. Now it never takes me more than 2 tries to max out the Jabba squad and I get 1.8 on the first try a good 4 times out of 5.
Did the game suddenly have less RNG? Or did my play matter?
Obviously my play mattered. If you think it's all RNG, you're wrong. There are things you can do to maximize your chances of getting the score you want.
For the people who are frustrated, I hear you. I'm not saying you don't get to be frustrated. But for the people who are saying it's all RNG, that's just not the case. I wasn't playing the raid as well as I could, and I learned to do better. I'm not magical. I don't have some unique "get better at SWGOH" superpower. You can do it too, if that's what you want.
Of course, the game is a game. By definition if it's not fun, you should be changing how you play (or whether you play) to try to maximize the fun. Personally I blow off GAC b/c that's not where I get my fun in this game. It costs me crystals, but I'm still fine with that. It would cost me more crystals to completely burn out and quit.
If the Krayt raid is killing the fun and learning the raid better isn't what you want to do, that's fine. Don't do that. Do something else fun.
But I want you to know you have the option. The raid isn't all RNG or my scores would never have gotten better.
Here we get to the point(s) I find important:
People want to know what happens to the Raid exactly to be able to make a decision: Do I invest in my Raid teams or not?
As long as this point is not clear I understand everyone who hesitates to invest and therefor is a lot more RNG riddled.
Which brings me to my next point: For you it was "just" remodding and a (little) change in tactics, for others it is more than that. Not everyone has Jabba, not everyone has the required toons for the Raid at (high) Relic levels or even all of them at 7*. Which brings us back to my first point.
Also as a side note: the Raid has different power levels to accomodate for smaller players but if the only way to be less at the mercy of RNGesus is to have "perfect" mods and some end game toons or higher Relics even in lower power levels, it is quite clear that many players will struggle with the RNG factor and will have situations where they have to restart again and again, which this whole thread proves.
I just can use me as an example: I only have 3 teams I can use. Only one of those is fully reliced and I can not use it in the highes oower level because not everyone in that team is R7 or more. This team is the one I need to make a good score in order to get over 1M with all of my teams so I can get the 1M personal reward.
The other 2 teams don't have a strong synergy and they contribute to my overall score but they are not really strong, I can only play them at the lowest power level because not everyone of them is reliced.
So yes, I am very much RNG dependent as long as I don't know if it is worth it to invest in them/as long as I don't have Jabba. Even gozu mods would not be able to change that (and my main team has very good mods).
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