Don't think the overall gac population has shrunk to a third of the original population. It would be nice to know how they determine the reduction in skill points at the end of every season.
Skill squish is responsible for shrinking K1. The skill rating is fixed between players, what I win you lose for net zero.
Then, end of season, K1 players lose 80-200 skill rating. The floor remains static. I went 5-4 last season and I think I dropped 70ish skill. To remain at the same skill rating I'd have to 6-3 or better.
I honestly think that CG isn't really aware of the effect of skill squish, at least the public facing employees.
The squish does not push people out of kyber, down to aurodium.
Here are players in k4 and k5:
They got an increase in points from the squish.
The squish happens to everyone in a league, and pushes them towards the middle of division 3 of their league. The same points get applied to every player on a given skill rating. The players around you do not get changed by the squish. Your matchups are unaffected by the squish.
If you are near the boundary of your division you may get moved. Some div4 and div5 players would have been moved up.
It doesn't nullify your wins, as your score is only used to compare you to other players, all subject to the squish too.
To the main point of the thread, comparing the size of k1 in the very first (new)gac is pointless. Everyone got assigned a league and division based purely on gp. There were too many in k1 at that time. They shifted the division boundaries at least once to fix that, maybe they've moved them again too?
K1 should be about 2% of active players. Each league is 20% of players, div1 is 10% of that. I haven't seen anything to indicate this has been changed.
It does nullify wins and eventually will push me and my matchups out of kyber 1. Kyber 1 score is still 3610. I'm still matched up with peers that I will go 50/50 against and at the end of the season we all get pushed down basically 2 wins.
"RodFarva34;c-2391307" wrote: It does nullify wins and eventually will push me and my matchups out of kyber 1. Kyber 1 score is still 3610. I'm still matched up with peers that I will go 50/50 against and at the end of the season we all get pushed down basically 2 wins.
Division 1 is for the top 10% of the league. If the squish moves you out of div 1 you are not in the top 10% and have not earned those rewards.
They don't apply the squish until next season starts, so you just had a week of getting more rewards than you really should have had. CG be so generous.
@Winterwolves correct. The squish doesn’t force you out of the league but it makes it harder for players to get promoted into kyber to replace those that play themselves out of the league.
yes they likely started with too many in kyber. I’m not sure if this was a mistake or because they couldn’t be sure how many people would signup in the first few seasons or if they intended to have unbalanced leagues. I know they’ve stated they wanted a 10/25/30/25/10 distribution among divisions but I don’t recall them saying leagues should be equal.
If they do want leagues even they’ve overcorrected. 20% of 343kish (season 1) is 68.6k vs 88 k actual for kyber league. 20* of 309k (last season) is 61.8 k vs 49159 for kyber league.
Finally one last comment, while I don’t think your gp should cap how high you can climb, I’m beginning to believe there should be a floor. For example once you reach 8 million gp maybe you can’t be lower than k5. This would serve multiple purposes:
A) Reward players for achieving a gp benchmark B) give players below it a set goal where it’s easy to determine when you lock in various crystal income C) prevents inactive but signed up accounts from ruining the fun for younger accounts
"MaruMaru;c-2391121" wrote: I called this after the first season and at the time supporters of this system claimed the shrink was just to keep the division sizes constant. Here we are.
I don't mind or care anymore, I'll always be somewhere in k1-2-3. There comes matches sometime that's neck to neck which I enjoy...rarely. I'll take that and make do.
Haha dito.
"Winterwolves;c-2391305" wrote: The squish does not push people out of kyber, down to aurodium.
Here are players in k4 and k5:
They got an increase in points from the squish.
The squish happens to everyone in a league, and pushes them towards the middle of division 3 of their league. The same points get applied to every player on a given skill rating. The players around you do not get changed by the squish. Your matchups are unaffected by the squish.
If you are near the boundary of your division you may get moved. Some div4 and div5 players would have been moved up.
It doesn't nullify your wins, as your score is only used to compare you to other players, all subject to the squish too.
I was in Aurodium 3 for quite a while. If what you say were true, I would not have lost skill points before last GAC started (was in A3, my SR got squished)
Before this season started, I was in A4 and got squished again
According to you and others, I would have gained points pushing me towards 3 instead of losing points. Also I think those graphs speak for themselves. I lost more rounds than I won, I am now the second season one division lower, so 50/50 doesn't hold up either, which makes sense because the system gives me opponents that should be "winnable" after losing but if those accounts are still bigger, because they dropped aswell further, the theory is disproven by reality.
"Drathuk916;c-2391309" wrote: So couple of reply’s to various points.
@Winterwolves correct. The squish doesn’t force you out of the league but it makes it harder for players to get promoted into kyber to replace those that play themselves out of the league.
yes they likely started with too many in kyber. I’m not sure if this was a mistake or because they couldn’t be sure how many people would signup in the first few seasons or if they intended to have unbalanced leagues. I know they’ve stated they wanted a 10/25/30/25/10 distribution among divisions but I don’t recall them saying leagues should be equal.
If they do want leagues even they’ve overcorrected. 20% of 343kish (season 1) is 68.6k vs 88 k actual for kyber league. 20* of 309k (last season) is 61.8 k vs 49159 for kyber league.
Finally one last comment, while I don’t think your gp should cap how high you can climb, I’m beginning to believe there should be a floor. For example once you reach 8 million gp maybe you can’t be lower than k5. This would serve multiple purposes:
A) Reward players for achieving a gp benchmark B) give players below it a set goal where it’s easy to determine when you lock in various crystal income C) prevents inactive but signed up accounts from ruining the fun for younger accounts
So once an account reaches 8m, they can just kick back and enjoy k5 rewards forever?
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.