Forum Discussion
9 years ago
Kylo Ren is the main villain of The Force Awakens but unfortunately, he is not viable in every mode in the game. He deserves to be reworked so that players can use him again. Anyway, here's my idea on a rework for him.
Kylo Ren
Dark Side, First Order, Attacker
Aggressive First Order attacker that can crush enemies and reuse special attacks when damaged
Power - 9018
Speed - 159
Health - 24,448
Ragged Cut (Basic) - Deal Physical damage to target enemy and Bleed them for 2 turns. Bleeding enemies take 15% more damage when attacked, deal Damage Over Time, and cannot gain Health.
Damage: 3631 - 3907
Lash Out (Special) - Deal Physical damage to all enemies and inflict Ability Block for 1 turn and remove 20% turn meter. If this attack scores more than one Critical Hit, Kylo Ren attacks again. (4 turn cooldown)
Damage: 3197 - 3501
Force Stun (Special) - Deal Physical damage to target enemy and Stun them for 3 turns. Also remove all positive status effects if Stun is successful. (3 turn cooldown)
Damage: 4587 - 5143
Master Of The Knights Of Ren (Leader) - First Order allies have +35 Speed and a 30% chance to gain Foresight for 2 turns whenever they attack an enemy. Whenever an ally is Critically Hit, they gain 55% Turn Meter and Retribution for 1 turn.
Unstopabble (Unique) - Kylo has a 50% chance to reset his cooldowns whenever he is damaged. This chance is doubled whenever he suffers a negative status effect.
Kylo Ren
Dark Side, First Order, Attacker
Aggressive First Order attacker that can crush enemies and reuse special attacks when damaged
Power - 9018
Speed - 159
Health - 24,448
Ragged Cut (Basic) - Deal Physical damage to target enemy and Bleed them for 2 turns. Bleeding enemies take 15% more damage when attacked, deal Damage Over Time, and cannot gain Health.
Damage: 3631 - 3907
Lash Out (Special) - Deal Physical damage to all enemies and inflict Ability Block for 1 turn and remove 20% turn meter. If this attack scores more than one Critical Hit, Kylo Ren attacks again. (4 turn cooldown)
Damage: 3197 - 3501
Force Stun (Special) - Deal Physical damage to target enemy and Stun them for 3 turns. Also remove all positive status effects if Stun is successful. (3 turn cooldown)
Damage: 4587 - 5143
Master Of The Knights Of Ren (Leader) - First Order allies have +35 Speed and a 30% chance to gain Foresight for 2 turns whenever they attack an enemy. Whenever an ally is Critically Hit, they gain 55% Turn Meter and Retribution for 1 turn.
Unstopabble (Unique) - Kylo has a 50% chance to reset his cooldowns whenever he is damaged. This chance is doubled whenever he suffers a negative status effect.
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