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4 years ago
"Agent_P_82;c-2299178" wrote:
I really like that idea to tie it to the DoTs. That makes sense to me. If not ult charge, then scaled damage.
100%! Make it LV gains 1% Offence stacking for each DoT applied to enemy team. He’d passively get 10% offence each of his own turns against a full team via his unique and if his Special is used, that’ll bump it up to 30%. By having it stacking, when the enemy team starts to die, he’d get less DoTs to stick but the gain would be higher so it would even out. It would also make DV a must in his team as the DoTs would boost his offence ever higher BUT… I would only have it be a thing if LV was in the leader spot otherwise a DV lead would be way too OP. Some might say it’s too much but given how abysmal his damage is at this time and how ridiculously quickly and high SLKR can stack damage, this is a different path to LV gaining the same, ever increasing damage output. Would make him much more useful in raids too.
If that seems too much, make it a 0.5% offence gain, doubled if he has AotR going.
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