Forum Discussion
8 years ago
"Treadhead2017;890377" wrote:
Well, he's not as bad as some (CUP, mob enforcer), but yeah...for what he SHOULD be, he's pretty bad.
I've seen a lot of suggestions on how to make him better. My personal favorite? Read on.
Shatterpoint (maxed): Mace has a 40% chance to expose the enemy team. Any attack he launches on an exposed unit cannot be avoided or resisted, ignores taunts and is an automatic crit.
Smite: enemy buffs removed; enemy loses 10% turn meter for each buff removed from this attack; this turn meter reduction cannot be resisted.
Vapad (Leader, maxed but not zeta). Mace gives +25 offense and +15% crit chance to all Jedi allies; other allies get half of this.
Vapad (with zeta): All Jedi allies have a 40% chance to expose a random enemy.
So basically, improving his Shatterpoint attack to make it more flexible and more damaging, and giving other Jedi a taste of that with a zeta. Nothing earth-shattering, but at least it would make him more dangerous and let him take some turn meter with his Smite attack, something that's pretty lackluster right now.
25% offense maybe?
He should give TM gain to Jedis, like Finn for his Zeta, and the 40% expose is funny as well :)
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