6 years ago
Mace Windu Rework
Mace Windu Light Side, Tank, Jedi, Galactic Republic, Fleet Commander Aggressive Jedi Tank with devastating damage if left unchecked General Stats Health: 46,805 (30% inc...
"Tony12345;c-1760946" wrote:"AntiFunn;c-1760709" wrote:
A well considered rework +1.
However, I reckon IF we turn Shatterpoint into a non-dispellable, non-copieable unique buff that he can gain at the start of his turn, this will remove any overpowered pairings with Resistance teams that heavily utillize Expose. However, If we make him weaker he will still be a bit mediocre even after the updates.
So as said, the Unique buff Shatterpoint could allow him to ignore Stealth, Taunt and deal bonus health % damage in addition to giving him turn meter. Reason why is if I am correct, only Mace utillized Shatterpoint so it should be unique only to him.
You mean something along the lines of
Shatterpoint (Unique 1, Zeta): At the start of each of his turns, Mace has a 70% chance to gain Shatterpoint until the end of his turn. This effect can not be dispelled, prevented or copied.
Shatterpoint (buff): Mace Windu can ignore taunt, stealth and marked. His next attacks deals an additional 20% damage to the targets max health and he gains 25% turn meter, if the target does not evade. This effect can not be resisted.
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