8 years ago
Mace Windu Upgrade
I feel like ol' Mace is a bit undervalued in this game, and by a bit I mean very.
I'm not expecting devs to even read this but I have a suggestion for reworking (as I'm sure many others do):
Invincible Assault: Keep as is
Smite: Deal 50% more damage to an exposed enemy on top of its original effect.
Vapaad (Zeta): All allies gain a 35% Counter chance, 20% counter damage and a 50% chance to expose an enemy off a counter hit. Additional 10% Crit Chance added to original effect.
Shatterpoint (Zeta): Whenever Mace or an ally critically hits an opponent, they have a 50% chance to expose them for 2 turns, on a finishing blow to an exposed enemy a random enemy is exposed for 1 turn.
Thoughts?
I'm not expecting devs to even read this but I have a suggestion for reworking (as I'm sure many others do):
Invincible Assault: Keep as is
Smite: Deal 50% more damage to an exposed enemy on top of its original effect.
Vapaad (Zeta): All allies gain a 35% Counter chance, 20% counter damage and a 50% chance to expose an enemy off a counter hit. Additional 10% Crit Chance added to original effect.
Shatterpoint (Zeta): Whenever Mace or an ally critically hits an opponent, they have a 50% chance to expose them for 2 turns, on a finishing blow to an exposed enemy a random enemy is exposed for 1 turn.
Thoughts?