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- Agree!
- His new Shatterpoint ability is pretty good. He can crank out so fairly decent damage for a Tank toon.
- even after the buff, his damage is still very weak, unless he can expose someone. but it's too random and not consistent. can't imagine Lumi's can do more damage than Windu.
- I don't know. Windu always preferred to use his saber while Lumi used the force so which do you think would be more powerful?
- Up the damage a bit to be on par with say, Yoda or add utility to his special and basic. A simple fix would be to make expose more than 60% chance to ATTEMPT to apply to one of the enemies. Another fix would be to add a cool utility to his special other than buff removal. I am thinking offense down would be good. Maybe if he removes a buff, all enemies get offense down for 2 turns. Think of it like the anti QGJ. That would certainly make him more of a threat and fulfill the "tank role". Despite his status as tank being a completely wrong design, if he is going to remain a tank, he needs to be the most threatening tank in the game.
"RAYRAY;129785" wrote:
Up the damage a bit to be on par with say, Yoda or add utility to his special and basic. A simple fix would be to make expose more than 60% chance to ATTEMPT to apply to one of the enemies. Another fix would be to add a cool utility to his special other than buff removal. I am thinking offense down would be good. Maybe if he removes a buff, all enemies get offense down for 2 turns. Think of it like the anti QGJ. That would certainly make him more of a threat and fulfill the "tank role". Despite his status as tank being a completely wrong design, if he is going to remain a tank, he needs to be the most threatening tank in the game.
Not necessarily. Maybe have his utility do something more threatening. Maybe if he hits a Shatterpoint with it it stuns not only that toon but has a 50-50 chance to stun other toons as well.- He is lacking damage. Increase damage a bit and improve his AI to hit the enemy he exposes when on auto. Why would he expose someone and then go hit another random toon?
- Maybe his role must be changed Tank to Support? Or maybe he can be turned into Damage? Because at his current condition he doesn't do any Tanking.
- 75% to 100% counter attack + 50% health increase + 100% turn meter on successful kill shot.
Or
Increase damage by 60%
He would be top tier - Buff his damage and health, give him a Taunt. Congratulations, you've now made him useful balance team.
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