Forum Discussion
9 years ago
I've seen a fair amount of good discussions created regarding the current status of Mace Windu.
I figured we could run a vote to help EA see the stats on if he requires further tweaking.
Look forward to seeing the polls numbers.
Personally I feel the easiest changes, without re-arranging his kit again, would be the following:
- Make Shatterpoint 100%. This would make it a 20% change of it landing on who you wanted to on the first, and most important, round. Right now you’re lucky if you get to use it at all in Squad Arena.
-Increase potency to 100% minimum. This would make Shatterpoint and Smite to become viable. Right now when Shatterpoint finally does proc, it more often than not gets resisted. And good luck landing Smite on anyone, especially a tank.
- Increase in either health, speed or damage. Depending on how EA want to portray Mace Windu would change how I think his base stats should increase. If they want to keep him as an "Aggressive Jedi tank with devastating damage if left unchecked". To portray his description I feel he needs to be at lease second round speed and at least a 20% boost in damage. Right now his basic attack non-crit with 50% bonus damage is only 3,844 and his smite non-crit is 4621. In no way is that “Devastating” .
Share your thoughts on Mace Windu!
Does he need to me touched?
Would this change be enough?
I figured we could run a vote to help EA see the stats on if he requires further tweaking.
Look forward to seeing the polls numbers.
Personally I feel the easiest changes, without re-arranging his kit again, would be the following:
- Make Shatterpoint 100%. This would make it a 20% change of it landing on who you wanted to on the first, and most important, round. Right now you’re lucky if you get to use it at all in Squad Arena.
-Increase potency to 100% minimum. This would make Shatterpoint and Smite to become viable. Right now when Shatterpoint finally does proc, it more often than not gets resisted. And good luck landing Smite on anyone, especially a tank.
- Increase in either health, speed or damage. Depending on how EA want to portray Mace Windu would change how I think his base stats should increase. If they want to keep him as an "Aggressive Jedi tank with devastating damage if left unchecked". To portray his description I feel he needs to be at lease second round speed and at least a 20% boost in damage. Right now his basic attack non-crit with 50% bonus damage is only 3,844 and his smite non-crit is 4621. In no way is that “Devastating” .
Share your thoughts on Mace Windu!
Does he need to me touched?
Would this change be enough?
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