Forum Discussion
6 years ago
This is very much a coveted part of the game which has been removed to the detriment of the community. I do believe there is a very significant voice for bringing it back. Please consider reinstating the hard GW battles in some manner. This was the only place for players to compete against varying and extremely difficult teams and through so doing seasoned players were able to enjoy and develop their competitive edge in swgoh.
While we understand the basis for drastically lowering the difficulty of GW, there was no reason to remove the option for a difficult version all together. Allowing the mode to remain in place for anyone who wanted to make use of it would have been a great alternative. Removing it completely was basically addressing an issue some players had, by creating a whole new issue of equal or imo greater concern.
Perhaps bring it back with a manual option to switch between hard/easy. Or maybe even include some very small rewards or accomplishments for successful completing GW tables at varying and increasing difficulty. Maybe create a "rift" like (diablo3) GW experience pitting players vrs each other in a leader board of who can complete the most difficult of GW tables.
The possibilities for a fun and interactive way to engage players into using and enjoying the teams and characters they purchase, and thereby providing more interest and enjoyment from the collections people acquire truly are endless. There are so many options here which I could elaborate on that would have been world's better then simply removing the hard GW and replacing it with a very banal, repetitive and non engaging aspect of the game which it has now become. And if that's the case I am positive that the awesome minds working behind this game can come up with prospects far better then my own.
While the possibilities here for a intuitive and engaging mode are huge, even simply bringing back a manual switch to access the old difficult GW mode would constitute a vast improvement over what we have now.
Please consider this as a topic of your future updates CG, the player base would greatly appreciate it.
While we understand the basis for drastically lowering the difficulty of GW, there was no reason to remove the option for a difficult version all together. Allowing the mode to remain in place for anyone who wanted to make use of it would have been a great alternative. Removing it completely was basically addressing an issue some players had, by creating a whole new issue of equal or imo greater concern.
Perhaps bring it back with a manual option to switch between hard/easy. Or maybe even include some very small rewards or accomplishments for successful completing GW tables at varying and increasing difficulty. Maybe create a "rift" like (diablo3) GW experience pitting players vrs each other in a leader board of who can complete the most difficult of GW tables.
The possibilities for a fun and interactive way to engage players into using and enjoying the teams and characters they purchase, and thereby providing more interest and enjoyment from the collections people acquire truly are endless. There are so many options here which I could elaborate on that would have been world's better then simply removing the hard GW and replacing it with a very banal, repetitive and non engaging aspect of the game which it has now become. And if that's the case I am positive that the awesome minds working behind this game can come up with prospects far better then my own.
While the possibilities here for a intuitive and engaging mode are huge, even simply bringing back a manual switch to access the old difficult GW mode would constitute a vast improvement over what we have now.
Please consider this as a topic of your future updates CG, the player base would greatly appreciate it.
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