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PertorTom
2 years agoSeasoned Veteran
"DMG_SW;c-2456896" wrote:"Pertor;c-2456889" wrote:
The thing is we do have a game mode (still) that has become relatively irrelevant. A few shards to convert and that's it. I really would appreciate if CG would replace it with a better one. I was proposing to integrate some zetas as a benefit, which are more and more in demand. Can't understand why people are against this idea.
If you are early game there are still useful rewards in SA. Beyond just the characters, it is the primary source of capital ship ability mats. If you are at a point where you don't need capital ship ability mats then that likely means you are at a point where you already have enough going on between TB, TW, Raids, Conquest, GAC and Fleet that adding something valuable enough to SA rewards to merit playing it just sounds exhausting. If you are currently ignoring one of the game modes I just mentioned - there is your answer - if you want to spend more time playing the game in exchange for more rewards then go play the game mode you are currently ignoring.
I'm a year 1 Player, 11,5mio gp. I play all game modes 100%, daily on top of ship arena, I manage my guild, ..... Takes me about 10 days to get a char from g12 to r7. Everythings working really fine, except zeta farming. Simply cause there's no real way to farm them quicker. Sometimes there are daily packages with a few for crystals. Doesn't help a lot. You can't even buy them for cash, or rarely. That's the role of omicrons, not zetas, which are old. The list of r7-chars I got but no zeta available for them get's longer every week. And I'm for sure not the only one with this probem, since there are several topics about it on the forum.
So, integrating a few zetas in an almost dead game mode like SA could help.
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