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"DaarthBrewer;c-2402460" wrote:
"herd_nerfer;c-2402443" wrote:
Not editing to agree.
It's the opposite of fun though.
I'm not sure I follow you. I thought it was apparent from everything that followed that sentence that I do agree that it's not fun.- DaarthBrewerSeasoned Novice
"herd_nerfer;c-2402511" wrote:
I do agree that it's not fun.
I was agreeing with you, just wasn't editing my previous post to do it. - theXronoSeasoned Scouthe worked normal for me so far
if anything i notice his summoned droids have little to no HP - winterwolvesNew ScoutI tried twice with Chimera, Mal did ultimate first turn. TIE Adv, TIE Fighter, TIE Bomber start, with Interceptor and all imp ships (no scythe)
Tried one with Executor, normal BH start with Adv, Fighter and Int in reinforce. Mal did call assist special on turn 1, then ult on turn 2.
Both times summoned vultures had extremely low health, bar just divided in two. - - GL Red Five Luke
- BB9-e
- GL Saw Guerrera
- Edrio Two-Tubes - AnFran08Rising NoviceMy guess is the early ult is supposed to be offset by the low health spawns. Get IG-88 killed as fast as possible and it’s smooth sailing after that.
- There have been rare occurrences where the enemy Malevolence uses its ultimate on turn three (Special Ability, reinforcement), which are the battles I'm usually able to win, however there are still issues.
As noted, the summoned enemy Vulture Droid has basically no health. However, the summoned enemy Vulture Droid also grants no turn meter to the enemy Malevolence when it dies. The enemy Malevolence only has Hyena Bombers as reinforcements, which is weird even for Galactic Challenges. The enemy Malevolence's ultimate seems to return to normal after firing once however, which means that it's thankfully a one-and-done kind of ultimate - AnFran08Rising Novice
"Alijar1;c-2401944" wrote:
There have been rare occurrences where the enemy Malevolence uses its ultimate on turn three (Special Ability, reinforcement), which are the battles I'm usually able to win, however there are still issues.
As noted, the summoned enemy Vulture Droid has basically no health. However, the summoned enemy Vulture Droid also grants no turn meter to the enemy Malevolence when it dies. The enemy Malevolence only has Hyena Bombers as reinforcements, which is weird even for Galactic Challenges. The enemy Malevolence's ultimate seems to return to normal after firing once however, which means that it's thankfully a one-and-done kind of ultimate
Which all means you can kill the spawns with impunity. Use aoe’s whenever you need to. - XxLordImperorxXNew SpectatorYou disrespect users with this GC, people from Capital Games.
No coldowns, no dodges without forecast, droids deflect
Is this your way? Take the game for you, hope your lifes are as sad as this silly random game - Piece of cake with Scythe. Clearly the intended fleet is Executrix/Scythe since it just released.
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