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4 years ago
"Connor_Phillipz;c-2279467" wrote:"xGriiMErZ;c-2279431" wrote:"Connor_Phillipz;c-2279428" wrote:"xGriiMErZ;c-2279423" wrote:"Connor_Phillipz;c-2279421" wrote:"Kyno;c-2279369" wrote:"chmoAr0ufif0u;c-2279355" wrote:"Kyno;c-2279350" wrote:"chmoAr0ufif0u;c-2279338" wrote:
Nerfing all gl counters without fixing the matchmaking in all contexts is plain wrong. I've been matching with people having 2 GL less. How are they gonna cope with it? We have also matched in tw with guilds which for one or another reason had 40 gl more than us. What there? Kyno can you find out if matchmaking is being revamped?
At this time, there are no planned changes to MM. chmoAr0ufif0u
I assume you are talking GAC.
GLs add some 300k each to a players GP.
Talking gac and tw. The algorithm might match guilds with big difference of number of mini raid bosses that can't be countered. Same for Gac. Could you at least raise this concern with devs?
TW changes are at some level of discussion, but not around this from my understanding and no to GAC from my understanding. They have no intention of basing MM on GLs or other specific toons.
How are they putting GL's on the same level as raid bosses and not including that in the Matchmaking?! Do they even play their own game?
Gls should have their power tripled
I'm gonna assume you're joking.
I'm sorry, but how, is SLKR worth only 50k GP while gas is worth 37k GP?
Pretty sure GLs are far more powerful than anything else, so why do their power levels not show that.
Power level and GP aren't the same thing. If all you want them to do is increase GL's GP then I totally agree. But Galactic Legends are already the strongest characters in the game. They don't need any boost to their viability.
CG disagrees.
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