Forum Discussion
3 years ago
@CG_SBCrumb thanks for doing a Q&A on datacrons. I have collected some questions from my guild and organized them all here for convenience.
Scouting – Are you able to see your opponent's datacron(s) details prior to the attack phase of the specific game mode (GAC or TW) in order to balance your defense while keeping an appropriate counter for that team? Or can do only see it once you click on the defensive team during the attack phase?
Prevalence – How many datacrons can you (a single player) use during a single GAC match-up/Territory War? You can earn 5(?) from conquest (one at end of each sector) and a lesser amount from TW, shipments, and login calendar. So it is possible to have 6+ datacrons from the Treatise Inquisitorius chapter, but are you only able to equip a single one per chapter? Or can you have all 5 teams in a GAC zone each have a different datacron attached to them?
General Availability – Assuming you are able to max out hard conquest (red crate 7) and your guild has a winning average in TW - without spending any crystals/money from shipments/packs, how many times can you reroll a fully upgraded datacron with the free materials you earn from the respective game modes?
TW Availability – For the materials which come from TW, does it scale similar to how R9 materials currently do (focus on winning and higher GP guilds)? What is the cutoff (if any) guild GP for when these appear in prize pool? Can you earn update/reroll materials with a loss?
Potential Nerfs - There is definitely some potential for near-infinite turn meter loops or other potentially “broken” mechanics from various datacrons - an example would be with Aayla where she gets a bonus turn upon a stun, during that bonus turn she can stun on a critical hit, and when GR allies use a special ability they inflict an irresistible stun, which keeps feeding her another bonus turn again and again. If there are these types of interactions which lead to teams beating galactic legends, can we expect nerfs to be rolled out or are these types of interactions expected/fair game? I ask because in the last road ahead you outlined the various tiers (marquee, journey guide, GL, GL+conquest, etc.) and how high a single omicron can elevate a team - I am curious if the same applies here.
Scaling Recycle – Dismantling datacrons is listed as a primary (and secondary) source for the various upgrade/reroll materials - Is this a flat value based on the overall level of the datacron (i.e. all level 9s give the same), or does it reflect the total amount of resources invested into it. Example: if you reroll the level 6 fraction mechanic 7 times, do you get back more materials than if you only did 1 reroll?
No Hoarding – I am a little confused on the datacron specific upgrade materials - can you clarify a few things - it seems that each chapter has unique upgrade materials than can't be used in other chapters? If you have extra upgrade/reroll materials at the end of the season, they can’t be used on the next season’s datacron? You can’t hoard materials, as the older materials won’t work on a new set - do the unused materials also get dismantled/partially replaced with new materials?
Thanks so much for your time with answering these and other's questions. Look forward to seeing them in action in the near future.
Scouting – Are you able to see your opponent's datacron(s) details prior to the attack phase of the specific game mode (GAC or TW) in order to balance your defense while keeping an appropriate counter for that team? Or can do only see it once you click on the defensive team during the attack phase?
Prevalence – How many datacrons can you (a single player) use during a single GAC match-up/Territory War? You can earn 5(?) from conquest (one at end of each sector) and a lesser amount from TW, shipments, and login calendar. So it is possible to have 6+ datacrons from the Treatise Inquisitorius chapter, but are you only able to equip a single one per chapter? Or can you have all 5 teams in a GAC zone each have a different datacron attached to them?
General Availability – Assuming you are able to max out hard conquest (red crate 7) and your guild has a winning average in TW - without spending any crystals/money from shipments/packs, how many times can you reroll a fully upgraded datacron with the free materials you earn from the respective game modes?
TW Availability – For the materials which come from TW, does it scale similar to how R9 materials currently do (focus on winning and higher GP guilds)? What is the cutoff (if any) guild GP for when these appear in prize pool? Can you earn update/reroll materials with a loss?
Potential Nerfs - There is definitely some potential for near-infinite turn meter loops or other potentially “broken” mechanics from various datacrons - an example would be with Aayla where she gets a bonus turn upon a stun, during that bonus turn she can stun on a critical hit, and when GR allies use a special ability they inflict an irresistible stun, which keeps feeding her another bonus turn again and again. If there are these types of interactions which lead to teams beating galactic legends, can we expect nerfs to be rolled out or are these types of interactions expected/fair game? I ask because in the last road ahead you outlined the various tiers (marquee, journey guide, GL, GL+conquest, etc.) and how high a single omicron can elevate a team - I am curious if the same applies here.
Scaling Recycle – Dismantling datacrons is listed as a primary (and secondary) source for the various upgrade/reroll materials - Is this a flat value based on the overall level of the datacron (i.e. all level 9s give the same), or does it reflect the total amount of resources invested into it. Example: if you reroll the level 6 fraction mechanic 7 times, do you get back more materials than if you only did 1 reroll?
No Hoarding – I am a little confused on the datacron specific upgrade materials - can you clarify a few things - it seems that each chapter has unique upgrade materials than can't be used in other chapters? If you have extra upgrade/reroll materials at the end of the season, they can’t be used on the next season’s datacron? You can’t hoard materials, as the older materials won’t work on a new set - do the unused materials also get dismantled/partially replaced with new materials?
Thanks so much for your time with answering these and other's questions. Look forward to seeing them in action in the near future.
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