I feel like the set of unbalanced characters has merely been changed, not eliminated. I fully agree that balances had to be made, but I think many characters have somewhat too low of damage now. The longer battles, too, I feel have perhaps been done a little too far. I will still play with more drawn out battles, but I prefer them a little quicker. I also don't like that I feel even more like I can't trust whether a character will be good or not. For example, I've been working towards grievous, but after seeing what happened to Yoda I don't trust he'll be a good investment anymore. Really, I suppose what I mean is that some characters that really should be good have been turned all but useless (ex: Anakin), when I feel useless characters this is exactly what the update was supposed to fix. I'm not saying these harder to get characters should be dominant, but I feel it's owed to the people who get them to make them at least competitive. I haven't tested the characters that were useless before, so I don't know to what extent they've been fixed. I don't dislike the update. I think much of it needs further tweaking, but I won't delete the game by any means. Oh, and in the case of protection, I don't like it as it stands but I think as the game evolves around it I could learn to like it. It does need to be fixed in GW, though.