Forum Discussion
2 years ago
"Nohmega;d-263429" wrote:
The solution is so simple:
Bring back independent Raid Timers. Reduce the loot from each one a little bit to account for players doing all 4 raids. This lets people enjoy the new content and aim to get better without having to choose a path to farm.
Wait... what?
This is exactly what people are upset about. What does this solve? We just want equal value to what we were getting before.
Do you know for sure that those items aren't purchasable with the MK1 currency? A lot of those slots in shipments (if not all of them) rotate - are you sure they're not there?
The only accounting they need to do for people doing all the raids is to... give them what they've always been getting - or something of equal value. Why cut rewards at all? The game has been fine this way for years - CG still makes tons of money on established bottlenecks like kyro, G12 pieces, high end relic mats, and omicrons - and players have a predictable path and time-line to upgrade characters. Why cut ANYTHING? That's not good for anyone no matter how long you've been playing.
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