Forum Discussion
Nohmega
2 years agoNew Spectator
"herd_nerfer;c-2421052" wrote:"Nohmega;d-263429" wrote:
The solution is so simple:
Bring back independent Raid Timers. Reduce the loot from each one a little bit to account for players doing all 4 raids. This lets people enjoy the new content and aim to get better without having to choose a path to farm.
Wait... what?
This is exactly what people are upset about. What does this solve? We just want equal value to what we were getting before.
Do you know for sure that those items aren't purchasable with the MK1 currency? A lot of those slots in shipments (if not all of them) rotate - are you sure they're not there?
The only accounting they need to do for people doing all the raids is to... give them what they've always been getting - or something of equal value. Why cut rewards at all? The game has been fine this way for years - CG still makes tons of money on established bottlenecks like kyro, G12 pieces, high end relic mats, and omicrons - and players have a predictable path and time-line to upgrade characters. Why cut ANYTHING? That's not good for anyone no matter how long you've been playing.
Yes, they are not in the loot rotation. But they are purchasable with Guild Activity tokens. The little 100-1000 you get in a day if you do certain events at certain times. If you participated regularly you got thousands of these per week. Not anymore.
That said,I *like* that you get to choose your raid loot with currency in this change. I estimate that when my guild starts HSTR tonight I will be able to purchase all my gear very simply and even faster than I acquired prior to the change, with the exception of the loot that CG forgot (or intentionally removed) from this loot table.
TL;DR they made more roadblocks. Would rather reduce raid income by small amount to reduce roadblock (which is essentially a paywall).
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