9 years ago
Mod health or protection stat?
First of all loving double drops.
I've just simmed a 5 dot health mod with a 5.88% health primary stat and +9 defence, +4 speed, +309 health & .86% defence when maxed.
I have a 3 dot health mod currently on RG with 15.5% protection as a primary stat, +.52% health, +1.2% tenacity, +.33% offence & +1.3% defence when maxed.
I'd appreciate a bit of advice. Which mod would you assign to RG and why?
Thanks.
I've just simmed a 5 dot health mod with a 5.88% health primary stat and +9 defence, +4 speed, +309 health & .86% defence when maxed.
I have a 3 dot health mod currently on RG with 15.5% protection as a primary stat, +.52% health, +1.2% tenacity, +.33% offence & +1.3% defence when maxed.
I'd appreciate a bit of advice. Which mod would you assign to RG and why?
Thanks.