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cbk107's avatar
9 years ago

Mod health or protection stat?

First of all loving double drops.

I've just simmed a 5 dot health mod with a 5.88% health primary stat and +9 defence, +4 speed, +309 health & .86% defence when maxed.

I have a 3 dot health mod currently on RG with 15.5% protection as a primary stat, +.52% health, +1.2% tenacity, +.33% offence & +1.3% defence when maxed.

I'd appreciate a bit of advice. Which mod would you assign to RG and why?

Thanks.

3 Replies

  • protection primary > health primary for RG (and most other characters, if not all)
  • @amementomori thanks.

    Is the protection primary stat a better option for RG due the 15% being higher than the 5% health?
  • The only toon I use that I bump health over protection is 88. His health steal on his AoE keeps him alive after protection. But even there I think I still have a primary protection. The % increase is too great not too.

    Not sure if any other toon can come back to full health like that without a leader ability helping.

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