Forum Discussion
8 years ago
"Aero;794222" wrote:
I was thinking something along the same lines but perhaps simpler (which comes at a cost of being perhaps more credit costly, but perhaps easier to implement?).
Simply create Mod Profiles. In the mod screen have a "Save" button that creates a save profile of where every mod is placed. Make a save, name it, then move mods around and create a new save.
- Easily switch between saves by clicking on the profile and paying the credit swap cost.
- Easily update saves by creating a new save with the same name to overwrite.
- If you sell a mod that's part of a save, prompt a warning that it will automatically delete that save. Thus if you want to keep that save, first remove the mod and update the save (so the mod you want to sell is no longer part of it).
Yeah. Honestly anything that involves saving a mod set is better than what we have right now, which is nothing.
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