I guess I’m just not following. Seems you are arguing both that there is too much time needed to shuffle mods and not enough time necessary to justify the time sink. I don’t think you’re arguing that players need more than the 2000 mods you can currently have (6x259 plus 500).
If you’re not arguing that 2000+ perfect mods is insufficient then it still just comes down to setting whatever criteria you’d like to use as your cutoff point and selling what doesn’t fit until you have sufficient space that you can wait long enough before having to do it again.
Yes the criteria keeps moving up as your bottom mods increase from poor to bad to average to above average to god. However isn’t the ultimate goal to have god mods on every character? Obviously without an extreme combination of money and time, it’s not an attainable goal but it’s the dream.
If you’re arguing we need more than 2000 perfect mods I’ll just respectfully disagree and move on.