Forum Discussion
9 years ago
First video = Ferrari speed. No chance at all. This video, no ferrari STH nor Poe and it can be countered. The problem is still the speed secondaries, those let some TM manipulation toon move first and then a whole squad. Yes I hear you. I know you can beat anyone with +30 speed in general with 241+ speed STH but in reality if he uses the fastest STH with a fast squad, his whole squad moves first. Biggs assist with Wiggs = dead toon. Then AOE and stun party and you can attack his taunt. Even if you use removal (SF, B2) anything you hit STH once and they gain TM while your team recovers from the stun (missed turn and your squad is -30 speed in general). Then you have nothing. You can say you can counter it but it desn't work with Rex because while you getting 7,5%-15% TM by your damaged and dead toons enemy is already at 100% TM, so yes you gain TM but you are dead. And dead toon most probably doesn't do any damage. Right? Let's say droids. 1) there is not enough DPS to take them out and when it's their turn they have the damage and also recover to full with Wedge lead. But let's you your droids are better than ours in our arena, then he swap to his Rex and swap in Han to stun JE and problem solved. You can say use AA lead, then you gain speed but that speed is not enough and AA is a wasted spot otherwise. Let's say Lando, that's speed and damage. Yead but the speed is still lower so the party is the same.
At the end of the day the current meta is the speed and it is because the speed secondaries are unbalanced compare to the leadership and unique skills. QGJ ledership was something before mods. Now it's less than the top right t5. And I also believe it is not balanced if you can triple a toons speed with mods while you can't triple anything else like damage, defense, health, even protection 60 or 80% is the most you can have? I believe it is 80%. 66% critical damage. 50-70% critical chance? 25-35% health? In the meantime you can have 250-300% speed on your squad. I think speed secondaries must be nerfed by the same percentage as the rest were. Then it would not been all about speed anymore.
At the end of the day the current meta is the speed and it is because the speed secondaries are unbalanced compare to the leadership and unique skills. QGJ ledership was something before mods. Now it's less than the top right t5. And I also believe it is not balanced if you can triple a toons speed with mods while you can't triple anything else like damage, defense, health, even protection 60 or 80% is the most you can have? I believe it is 80%. 66% critical damage. 50-70% critical chance? 25-35% health? In the meantime you can have 250-300% speed on your squad. I think speed secondaries must be nerfed by the same percentage as the rest were. Then it would not been all about speed anymore.
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