Forum Discussion
9 years ago
"Amalthea;551001" wrote:"OrionPeace;550973" wrote:"Taramel;550841" wrote:
Sorry guys but this is not precraft 2.0...... You can still aquire the mods at probably a 40-50% drop rate... precraft was a complete lockout for like a MONTH.... so ya not the same. Yes it's an advantage to those who got 100% drop rates but not that big a deal as I don't think the new drop rate will be that bad. plus I think they are upping the rate at which rare ones drop alot to compensate.
So yes it sucks but way to overblow things and call it precraft 2.0. Yes I am FTP.
It will be Pre-Craft 2.0 if the following statement from the Devs means that going forward all Health Mods will have Health has the Primary Stat:
"Just like it sounds, all our Mod Battles and Challenges will now give players a Mod that’s specific to that Battle or Challenge."
Right now you can get a Health Mod with +%Offense. If, after the update, that is no longer possible, I assure you the difference in the possibilities for creating an Uber Rey will be vastly different.
And it will be a gap that cannot be closed until something else changes, like the release of the 6* and 7* Mods.
Is that what that means? I couldn't understand it. Does that mean that the speed challenges will give speed primaries and speed set bonuses? Viva la resistance
I certainly hope not... If thats the case that will put JE with 6 speed mods north of 750 speed......
Edit: which would look like this.... recal, bomb, bomb, bomb. recal, bomb, bomb. before any other toon moves......
Featured Places
SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.Latest Activity: 3 hours agoCommunity Highlights
- CG_Meathead8 months ago
Capital Games Team