Forum Discussion
ChristophIV
4 years agoHero+
"Zanir;c-2253225" wrote:
Def buffs useless?
You bring def buffs, offensive buffs and Deployable Cooling Systems. DCS gives a chance to reduce cooldowns for each buff you gain. More buffs--more chances to reduce cooldown.
The most OP disc combo is DCS, off buffs, def buffs, tm on buff gain and offense stacking on buff gain. GMY can AOE entire squads out of existence. Vader can chain MM endlessly. Palp lead, Tarkin and Piett enables Tarkin to spam his debuff special, stack Emperor's Trap to a ridiculous number and then wipe out the enemy with one AOE for a few million dmg.
Far from useless, especially when there's a disc that grants speed to the enemy.
What the OP meant was it was useless in its own effects. You gain the buffs at the start of your turn, for one turn. Once that turn is over the buffs expire. The only thing the defensive buffs help with is mitigated some damage from a counter attack(s).
Yes they are part of the Deployable Cooling Systems engine, but not good on their own. They should have a two-turn duration to give any real benefit.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.
78,354 PostsLatest Activity: 10 minutes agoRelated Posts
Recent Discussions
- 10 minutes ago
- 38 minutes ago
- 51 minutes ago
- 2 hours ago