"Screerider;c-2459763" wrote:
If you have a newer account, you probably won’t be in a guild doing ROTE. By the time you get to ROTE, you must have earned a decent amount of Wat and Kam shards to cut significantly into that “3 year farm.” GET3 would just be to finish it off.
GET3 for kyros, meh. GET2 for kyros, sure. I’ve switched to using GET3 for Omicrons.
Yeah, they won't be joining a guild doing ROTE, but they also don't have any investment in any of the teams. Geos are cheap, efficient, and useful early, so they should get them to make a dent in Wat. I already said my calculation was worst case for both.
But I can guarantee they don't have many (if any) KAM shards by the time they're eligible for ROTE, so using 330 needed shards there and 2 years of time is still relevant. The investment for the KAM mission is so much higher.
Guilds less than 200m GP don't have the necessary squads to push heavily into CMs for LS Geo and miss out on a lot of progress because of that. A 200M guild that could be running ROTE probably has something like 120m squad GP and 80m ship GP. So they are getting 9-11 stars in LS Geo. Maybe better if they can complete a bunch of CMs, but that's not super likely given the mission requirements. They open up P3 for the last phase and lock everything except the KAM mission and most probably don't have the relics or mods on the 501st clones (or the knowledge of how) to beat the mission. Maybe 5-10 people will be reasonably ready and a good chunk won't successfully clear the mission.
And a guild at that point would probably just switch to ROTE anyway. 11 stars in LS Geo is:
- 4,300 GET1
- 4,050 GET2
- 300 Crystals
Whereas 13 stars on ROTE is:
- 5,000 GET1
- 4,100 GET2
- 2,800 GET3
- 550 Crystals
It's much more efficient for all other rewards and from a time investment to just switch to ROTE and full deploy.
KAM unlocks don't happen anymore.