Forum Discussion
3 years ago
"Salatious_Scrum;c-2323690" wrote:
If you had read the developers post on Conquest reward characters/ships release cadence, you’d have seen that after a full year from the date of introduction they’ll be moved to a more easily accessible farming location for others that haven’t yet 7*’d them.
There’d be little point to exclusivity if everyone had equal and immediate access to these characters/ships.
I read the post once it was announced. I also disagree with it. You tell me, what is the point of doing Conquest for anyone that is not able to get the characters within a reasonable amount of time through grinding Conquest time and time again, month after month after month? What is the reason for investing that much time only to end up having to wait a year before the character gets moved to a more accessible area in the game? If you are not able to participate in hard mode, nor able to get the max crates. Why can't you then unlock the character from saving up your Conquest currency over time solely for purchasing your character of choice? To me that makes no sense.
You basically end up in a situation of where there is almost no point in investing in Conquest, because you won't be able to unlock the character in time before it gets moved to another area anyway. Thus, my initial idea remains. Why not increase the amount you gain per purchase for an older character? There would be no "equal and immediate access" anyway, as the player that has to keep purchasing the unit does it over a much longer period of time than the ones that unlock them first.
To further prove my point, is it sustainable that a Conquest character is harder to get compared to a GL? That alone should scratch some heads.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.
77,705 PostsLatest Activity: 2 days agoRelated Posts
Recent Discussions
- 2 hours ago
- 5 hours ago