So there was recently quite an active thread on what the changes mean for offensive mods. I have a question about defensive mods! The defense set gets quite a massive boost, from +5% to +25%. That ...
As usual - depends on HOW MUCH DEFENSE and HOW MUCH HEALTH. Is added defense increasing armor enough to justify using defense over health (with diminishing returns of armor, with defense unique, with healing from Traya lead and from Sion self heal being based on health).
If you want simple choice, you can choose to ignore these details - but without precise numbers you are just making uneducated guesstimate ...
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