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7 years ago
"Whatelse73;c-1629364" wrote:"DuneSeaFarmer;c-1629352" wrote:
Guys, every aspect of this game is profit driven, why is there any surprise now, that pulling the lever is going to give lemons more than cherries?
There should be a comfortable balance between profit driven and playability driven. Non-whales still generate revenue for the game, but if the perception becomes too "pay to win" people will stop playing and/or spending money on it.
Hopefully they are cognizant of that, especially after issues like Ships 2.0, the critolyte nerf, etc., and don't make another huge error.
I wish I had your optimism. Given who provides the game, and their track record, I expect nothing less than how it is working. Just posted this to my guild.
"BONUS DROPS DOES NOT MEAN ITEMS DROP MORE OFTEN, IT MEANS IF THE DESIRED ITEM DROPS, THE AMOUNT THAT DROPS IS INCREASED. DO NOT SPEND GEMS ON REFRESHES THINKING YOU WILL SEE MORE DROPS."
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