Forum Discussion
6 years ago
"Entus;c-1699858" wrote:
The leader skills are inconsistent. That other guy was trying to say that we should look at new meta data to determine if bossks skill.was a mistake or not. Obviously they already changed his skill in swgoh.gg so it will not tell us how his original skill looked. A pointless argument with 0 ground to stand on.
I must be a glutton for punishment because here I am again...
My logic is not based solely, or even mostly, on the new mechanics. It took into account the mechanics for all 10 bounty hunters, Bossk's old behavior, Bossk's new behavior, and a couple of experiments. I'll do away with Bossk's new behavior this time.
Before I try one more time to explain I'd just like to point out that:
In response to a question on whether or not all Bounty Hunter payout markers can move mid turn you stated: "Yes they all do....every single bh. Sorry i thought that was understood."
Testing proved that Dengar's does not so your statement is not accurate.
In further response to, I think, the same question you said: "Auras is easy, you can do it yourself, takes 5 seconds. If she is not buffed and uses hustle, it counts towards contract. I know this because I use her often."
Testing also proved that this is not accurate.
So... with that I offer:
Pre-change:
Static markers: Aurra (self), Boba (damage specific enemy based on event), Dengar (damage specific enemy based on stats), Greedo (damage specific enemy based on TM), IG-88 (critical hit on any enemy with a debuff)
Dynamic markers: Bossk (damage specific enemy based on stats), Cad (add debuff to any enemy), Embo (damange any enemy without a debuff), Jango (damage any enemy with a debuff), Zam (apply TD, otherwise known as bomb_debuff, to any enemy)
Looking at those two lists I see a fair amount of consistency and two somewhat obvious inconsistencies, both of which were pointed out many posts ago. Bossk, whose payout depends on hitting a specific enemy based on protection+health, and IG-88, whose payout counter increments with any enemy. They should swap spots. They moved Bossk, maybe they'll move IG-88 soon too. Who knows? I suppose there might be issues with moving him if his basic or special apply debuffs before doing damage (maybe that's why he's in the wrong list?)
I would suggest that a stronger argument could be made for moving all of the Bounty Hunters to either static or dynamic. But then you have to pick sides. Are you a Bossk person that wants every Bounty Hunter to be dynamic? Or are you a Dengar person that should want every Bounty Hunter to be static?
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