"Russdpipes;c-1704155" wrote:
What exploit there is no exploit for territory wars
The battle exploit, the fog of war exploit, etc.
* Battle exploit = allows player to alter the values of any character, allowing even a 1 star toon to one-hit kill an entire squad
* Fog of war exploit = allows player to see all of the defenses on all of the sections (even the ones still 'locked')
Then there's "not exploits, but not playing nice" things
* Having 100-150m GP guilds, intentionally down register to qualify for < 50m GP fights (sandbag), so even with 1-2 Traya and Revan and other uber (end-game) teams on the defense, it prevents the 40m GP team from even getting through the first section essentially guaranteeing them a win.
* In this currently matchup, my 44m GP team (qualified with 40m TW) is fighting a 115m GP team with dozens of Trayas and Revans, and we don't have a single Traya or Revan in our entire guild