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7 years ago
"Valaraukar;c-1688858" wrote:
My understanding is that it is percentage. 100% adding 25% is 125%
Take away 25% and you have 93.75%, it coexisted but also decreased offense. Likewise, take away 25%, you have 75%. Add 25% to it and you have 93.75
Both ways it lowers, and the math checks out by percentage"Ultra;c-1688317" wrote:"Ephran;c-1688290" wrote:Interesting. I always thought it cancelled out but the math proves otherwise."Ephran;c-1688283" wrote:
If the down effect is calculated first and the up effect is calculated based off the new value they wouldn't exactly cancel out and the ship would cause less damage, but it shouldn't be all that much.
I thought they were 25%, with 50% it actually is significant. The math is 100 * .5 * 1.5 = 75, regardless of which is applied first, you'll always lose 25% of your attack power.
But that's not what the stat change does. They are percents of a value. They effect the base value of a toon. The base value is static and the effective value is the one after the calculation that is used in combat.
That math while sound math, it is not correct to the situation.
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