Forum Discussion

Tuhaider's avatar
8 years ago

Palpatine Zeta(s)

By looking at the current game where Zeb (A nobody) or Wedge+Wiggs combination can takeout the Emperor of the Galaxy, the mastermind behind the fall of the Jedi, Separatists etc, this is not fair from my point of view.

I would humbly request the developer, game changer community to talk about this character, as much can be done to re-tune this character.

Such as gaining protection or health from empire sith allies or enemies lose that much health and get morale down etc. (Zeta)

Also if I might add, his 2nd zeta can be under Palp (L) all imperial officers share their leadership with one another like. Kind of like 5 Leaders all at once..... (Zeta)
E:g Palp(L), Vader, Tarkin, Thrawn

Vader gives his offense and TM removal ability to all, Tarkin Speed to all, Thrawn Protection offense to all etc....

So please look into this if it has any meaning

Regards
  • Mace W. is strong in movies /series... Remember that mace use force crush on General G., Thats why he always cough when he speak.

    All droids need a rework, they were the best like 8 month ago and for how hard its to get General G., he should be more strong at least in auto attacks(remember that he almost kill general kenobi in clone wars and he kill the entire nightsister clan
  • "ZhilAxfow;c-1323101" wrote:
    mace beat palpaptine and still is one of the 10 worst caracthers in the game


    First of all in no way did Mace beat Palp, Palp was toying with him until Anakin arrived so he could turn him to the DS. Then he unleashed his full power. Second - the rework of EP and Vader is a priority!
  • I imagine some DS re-works might be bundled with the upcoming DS territory battle.
    However, it seems to me that the last thing the devs want is for any toon/faction to stay atop the meta for too long.
  • "Hannibal_Bexus;c-1333670" wrote:
    I imagine some DS re-works might be bundled with the upcoming DS territory battle.
    However, it seems to me that the last thing the devs want is for any toon/faction to stay atop the meta for too long.

    Unless that faction is rebels.
  • I'd like Palp to get a zeta that specifically cancels out CLS's abilities, cos that'd be awesome.
  • "dan_lynch_01;c-1334156" wrote:
    I'd like Palp to get a zeta that specifically cancels out CLS's abilities, cos that'd be awesome.


    Agreed. But what exactly would do that? Luke is very well rounded. He does so much for one character. I don't see a single zeta cancelling him. He basically does everything.
  • Simple


    Palp becomes useless under Tenacity up and ClS lead counter


    Solution

    Zeta(1) At the start of each encounter Palp gains 20% TM for each rebel, jedi enemy and has a 20% chance per rebel, jedi enemy to gain foresight for two turns.

    Zeta(2) At the start of each rebel, jedi enemy turn Palp gains 30% defense for each rebel,jedi enemy and empire, sith allies.

    Zeta(3), (4) As said on top

    Zeta(5) Palpatine basic, special, ability ignores buffs and protection, dispel all buffs on target enemy and inflict a debuff unique to buff,
    Health -> Shock
    Taunt -> Buff immunity
    Offense -> Offense down

    For each debuff on enemy add in the same amount of debuffs again....


    You do this and Palps will be an overnight meta


    #Make_Empire_Great_Again
    #Make_Sith_Great_Again
    #Make_Rebels_weak
    #Make_Jedi_weak