Forum Discussion
9 years ago
Raising the cap does absolutely nothing to help you if you can't beat it faster than you earn the tickets. Either way you're going to make more tickets than it costs to start the AAT raid and you will eventually hit the ticket cap. The only real solutions to this problem are:
1) Make the AAT raid have less hp and make it less of a grind. That much hp is just dumb tbh.
2) Make them spill over into Rancor Raid tickets (Presumably not at a 1:1 ratio, but enough to help guilds get pit gear til they have deep enough rosters to finish the AAT fast enough.
3) Make the AAT tickets slower to earn so you don't earn them faster than you can complete the raid
4) Make the AAT raid cost more so you don't earn that many tickets before you can complete the raid
First one might happen if we get enough word to the Devs about it.
Second one probably won't happen because it would mean less money spent on crystals for gear because you're getting more from the pit. (Although if you had more raid gear and less stun cuffs you'd probably spend more on crystals for stun cuffs to keep up with the raid gear you're getting)
Third and fourth just wouldn't be a fun solution but it would at least solve the problem of "We hit the ticket cap waaaahhhh" but doesn't actually help anyone.
Hitting the ticket cap is honestly not that bad, it could be a lot worse, the raid itself is pretty bad, lets focus on the actual that needs to be fixed and not the insignificant number of raid tickets we have because we can't beat the raid in any sort of reasonable timeframe due to its poor design.
1) Make the AAT raid have less hp and make it less of a grind. That much hp is just dumb tbh.
2) Make them spill over into Rancor Raid tickets (Presumably not at a 1:1 ratio, but enough to help guilds get pit gear til they have deep enough rosters to finish the AAT fast enough.
3) Make the AAT tickets slower to earn so you don't earn them faster than you can complete the raid
4) Make the AAT raid cost more so you don't earn that many tickets before you can complete the raid
First one might happen if we get enough word to the Devs about it.
Second one probably won't happen because it would mean less money spent on crystals for gear because you're getting more from the pit. (Although if you had more raid gear and less stun cuffs you'd probably spend more on crystals for stun cuffs to keep up with the raid gear you're getting)
Third and fourth just wouldn't be a fun solution but it would at least solve the problem of "We hit the ticket cap waaaahhhh" but doesn't actually help anyone.
Hitting the ticket cap is honestly not that bad, it could be a lot worse, the raid itself is pretty bad, lets focus on the actual that needs to be fixed and not the insignificant number of raid tickets we have because we can't beat the raid in any sort of reasonable timeframe due to its poor design.
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