Forum Discussion
7 years ago
"iBics;c-1824848" wrote:
Usually the initial attack is what influences the battle the most...so as long as you got that right you should be good
After that even without the RNG part there are still cooldowns and it doesnt matter in which order the chars go...
Sorta... The only way to guarantee certain turn order for the most part is to severly nerf the speed to a point of ridiculousness just for the sake of opening turn order
Back when I ran Fulcrum in arena I would have to make her speed about 30 less than the math told me to in order to guarantee she'd be going after buffs were already all over the board because the randomness of not having a determinable TM tie-breaker
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