5 years ago
Please remove negative Mastery
Currently, SLKR's siphon ability is able to reduce a character's mastery below zero (to negative values). It seems that mastery should not be able to fall below zero - currently no other stat that I am aware of is able to fall below 0.
Example: When using my Rey team with General Skywalker vs SLKR, SLKR often reduces my GS's mastery so low that his accuracy and critical damage stats start to be penalized by negative mastery (rather than simply not increased due to absence of mastery). My GAS misses almost every attack and when he does hit, I've seen him critically strike for ONE DAMAGE. To clarify this is not against a Rey using her ultimate, but 1 damage on a GS crit against a non-ulting SLKR. This implies my damage is being lowered by critically hitting due to negative critical hit damage. I've noticed this happening repeatedly.
Please change it so that Kylo's Siphon cannot reduce mastery below 0. I'm fine with him still gaining the mastery points, but the target should not be able to lose mastery they do not have.
Example: When using my Rey team with General Skywalker vs SLKR, SLKR often reduces my GS's mastery so low that his accuracy and critical damage stats start to be penalized by negative mastery (rather than simply not increased due to absence of mastery). My GAS misses almost every attack and when he does hit, I've seen him critically strike for ONE DAMAGE. To clarify this is not against a Rey using her ultimate, but 1 damage on a GS crit against a non-ulting SLKR. This implies my damage is being lowered by critically hitting due to negative critical hit damage. I've noticed this happening repeatedly.
Please change it so that Kylo's Siphon cannot reduce mastery below 0. I'm fine with him still gaining the mastery points, but the target should not be able to lose mastery they do not have.