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olddumper's avatar
9 years ago

Poggle and GG rework ideas.

Poggle the Lesser Abilities


Quash
Deal Physical damage to target enemy with a 50% chance to call an ally to assist.

Geonosian Assault
All allies gain Offense Up for 3 turns. In addition, Geonosian allies gain Retribution for 2 turns and Poggle the Lesser has a 50% chance to gain 20% Turn Meter for each separatist ally. 4 turn cooldown.


Swarm leadership
Geonosian allies gain 10% Offense 20% assist chance on all attacks 30% counter chance. Whenever a Geonosian counters or assist all droid allies gain 20 percent TM.

Replacement battalions. (Unique)
Whenever a droid ally is defeated there is a 35 percent chance for an ally Geonosian to revive at full health. If a Geonosian ally is defeated there is a 35 percent chance for a living droid to repair to full health and protection.

2 Replies

  • General Grievous Abilities

    Furious Assault
    Deal physical damage to target enemy. This attack can't be Evaded or Countered.

    Damage: 5945 - 6569

    Grievous Wounds 4 turn cooldown:
    Deal Physical damage to all enemies with a 50% chance to inflict Healing Immunity for 1 turn. And 50% to inflict DoT

    Damage: 3298 - 3644


    Sinister Laugh 4 turn cooldown
    Inflict Tenacity down on all enemies for 1 turns, with 2 25% chances to remove 25% Turn Meter. This TMR is doubled against Jedi enemies. (Two 50 percent chances to remove 50 percent TM) (AI spams)


    Daunting Presence Leadeship
    Separatist allies gain potency equal to general Grievous potency and lose tenacity equal to general Grievous tenacity. Droid allies inflict DoT on basic attacks. Whenever a separatist ally damages a toon with over 5 damage over time effects that toon is stunned, exposed, loses all TM and cleanses 4 of the dots.


    Tactical Retreat
    Whenever Grievous falls below 50% Health, he will Dispel all negative status effects on himself and a random ally. He also grants this ally Taunt, protection up, tenacity up, retribution and offense up for 2 turns. Grievous has an additional 50 percent speed under 50 percent health.
  • Poggle ideas seem fun. I would want something more reliable out of his leadership. If it came with a zeta and granted 50% TM to droids whenever a geonosian countered or assisted, it would be more on par with what currently makes droids amazing. Extra turns. Also, something like Jedi to where Geos start the battle with retribution and gain it whenever an enemy is defeated.

    Also, if his unique had a zeta that gave 100% chance for both effects, you would see something like this:

    Poggle (L) (Speed and Health), GeoSol (CC and CD), Sun Fac (CC and CD), GK (Health and Protection) and B2 (modded to with very low crit chance and tons of Offense and Protection).

    Way it works:

    Geos start with retribution. Any opening enemy AOE will trigger three attacks and give B2 100% TM. He will clear all buffs and put up buff block. If the enemy just attacks B2, Then either GK will taunt or B2 will eat that Wiggs assist like the tank he is.

    Poggle will throw out offense up and Geo Soldier will slaughter someone with his assist. If the enemy dispells retribution, GK will throw it back on the team and call everyone for an assist. Sun Fac will taunt after the enemy dispells everyone because he is slow as molasses. His counter chance is insane even without retribution. He will feed B2 TM. B2 will spam evasion down and his AOE. Chipping away at the enemy. No crits from B2 means Rex leads can't take advantage of the many attacks. Only problem I see is tjat Nihilus will still be a pain if you can't get to him. But with B2 spamming dispell, I don't see this being an issue on offense.

    I think this team could do just as well as any other team on defense. And be fun to play on offense. With a ton of chances to turn the tide with revivals. Not overpowered. Just an annoying team to fight. I imagine people would rage in the forums whenver this team popped up in GW.

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