Forum Discussion
8 years ago
"DorianBlade;c-1257779" wrote:
I for one disagree with you. We are talking about Luke Skywalker here, post-Yoda training (think Bespin Luke) which is not long before he kills the Rancor in ROTJ. So canon-wise, Non-Jedi Luke being able to solo the Rancor makes sense.
As a developer myself, I can tell you that avoiding power creep is impossible. If you don't release increasingly powerful toons, or toons that do something unique, players will lose interest.
Now, let's take a look at what is required to get Luke (who unlocks at 7*)...5 7* Empire (to get 7* R2) and 7* ANH characters (including the aforementioned R2).
And IF you were to use EP to get 7* R2, then that's even MORE characters at 7* and a decent gear level to unlock him.
So if you think about all the investment (time/money/etc.) to get CLS, then having him be so powerful makes perfect sense.
I do not have CLS but am working towards him. As someone who doesn't have CLS, I have zero problem with others who put in the effort to get him being able to accomplish great things.
Also, think about it this way: CLS is a way to save time on things like the Rancor (with the proper investment) which is also a bonus and something the devs have said they wanted to figure out how to do.
He is an end-game character, the main character of the three original movies, one of the most iconic characters in filmography and should most definitely have end-game power. Which he does...in spades...lol
I would not expect new, non-legendary characters, to have similar power. I would expect a Bespin Vader (should he release) to be more powerful since he kicked the **** out of CLS, but otherwise, until we get Jedi Luke I wouldn't expect to see anyone else come into the game anytime soon that can knock him off that throne.
I have issues with balancing characters based on Lore, because it ruins game balance. It's pretty much established in the Lore that pretty much no-one can beat Palpatine. His sheer power in the Force and ability with a lightsaber (in his prime) outmatched the competition by such a large margin that not even Yoda could take him on. He took on multiple Jedi Masters at the same time and only conveniently lost when he needed to get Anakin's sympathy.
So, if you were to balance based on Lore, anyone with Palpatine should just win. Could a squad of Rebels without even a passing connection to the Force even land a hit on Palpatine? Hell no! They'd get decimated before they could even scream 'holy hell what happened to his face?'
Also, I get power-creep. I get why it exists and why it's helpful, but it's not done right here. In other games, new characters or classes are usually good, with interesting new mechanics for people to play with. They can get away with releasing new things without invalidating the old ones because they *TRIGGER WARNING* balance! Buff and Nerf! If a character in a MOBA or MMO becomes too weak, they're buffed! If a new character utterly dominates everything, they're nerfed!
In this game, if an old character becomes irrelevant, they just stay that way until, maybe, their faction gets reworked and they, maybe, become useful. If they don't, they're pretty much doomed. If a new character is far too strong, they stay that way until a newer, stronger character is released who counters them and pushes them from the meta.
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