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masterxan
6 years agoRising Newcomer
"Huatimus;c-1765753" wrote:
I also constantly use them up buying mods at the mod store.
Looks like the mod store offers a variable number of mods for ship creds; the day I looked it was only two, the next time I looked it was 8. So perhaps there is enough there for the long-term player to spend on.
"GhostTruckin;c-1765760" wrote:
No problem, it’s managable is you are conscientious
What do you consider "conscientious"? I make 3m ship creds a week. It takes 5m to level one ship from 1-85. So to level a single ship already requires nearly two weeks of saving, and that doesn't include the promotion costs or upgrade costs (the 3rd reinforcement ability costs half a mil alone).
"Oh, well stop leveling up new ships from the ground up," you might say. Most of that cost is at the end. 2.6m to level from 75-85, 1.5m from the final two promotions.
It will take me 4 months to finish getting the 12 ships needed to start farming capital ship shards, and I already have those ships promoted to 5* and levels 75-85. That's 4 months to bring 6 rebel and 6 DS ships and the three capitals up one or two star promotions and between zero and ten ship levels.
I know this game is a marathon, it shouldn't be done in a week. But if they continue releasing more ships at a faster rate, it will become impossible to catch up.
And no, buying ship creds from the Cantina shop is not a sustainable option for newer players. Doing so means ignoring the characters in that shop. Chopper, Daka, FO Officer, there are some key characters there.
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