Forum Discussion
9 years ago
"scuba;603633" wrote:"WhaleKiller1;603627" wrote:"LastJedi;603615" wrote:"WhaleKiller1;603612" wrote:"LastJedi;603562" wrote:
Against low armor targets, it won't be a big difference. I think you will see a difference in the long run and in your rank. I think standard droid team will still be ok on offense, but will have to avoid certain teams, now. And be more vulnerable on defense. Right, now I'm expecting to still make top five for the short term, but it might take a refresh to do it. Starting farther back and potentially losing some of the battles on offense that used to be a sure thing. And having to take on some more difficult battles.
In a month, when the defense mod craze sets in and new squad combos come out of this, all bets are off.
Actually defense mods make very little difference in the actual armor stat. The jump in base armor was significant after the update, but mods won't make it that much more significant.
Adding a 11.75% defense primary mod only gives someone like RG 2% more armor and resistance. If he's outfitted in all defense mods, that's only 15% defense bonus so he may get 2.5% more armor and resistance from that.
I really don't know what they do with the rest of that 11.75 or 15% defense. Try equipping one yourself and see how much the armor goes up.
Well now if he is up to like 25 percent base, he would gain like 25% of 15%. So like 4% rather than 2.5%. This update may make defense mods relevant.
Edit. Just tried its and it is still only like 2% change on an 11.75% defense mod. Yeh that is weird. I guess his base is closer to 20%.
I'm thinking it's not working properly. Why does 11.75% mod only give a 2% change in stats? It's like they misplaced the decimal or something.
Defense mods as well as tenacity seem to be a bust so far.
I want to know how you can add an integer number to a stat that is in % format?
Also why is it different for every character? +11.75% defense changes Chewbacca differently than say Rey.
Multiplier. Defense appears to act as a multiplier, not added the way crit damage is done. If chewie has base armor of 20%, he gains twice as much from a %defense mod as a toon with base 10%.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.
77,605 PostsLatest Activity: 9 hours agoRelated Posts
Recent Discussions
- 4 minutes ago
- 3 hours ago