Forum Discussion

NGFury's avatar
7 years ago

Proof

This event proved that it isn't that events are only winnable for whales, but that some players just lack strategy. We all had the same characters. Okay, I will say that the slow speeds were a bit annoying in the Rebel t3 event, especially that R2 was slower than Leia. However, it was not hard to beat if you thought about what you were doing (keep the three bosses stunned and TM reduced, you literally have CLS, R2, and Han for that). Old Ben can remove TM and ability block the Stormtroopers. I would like to thank EA for the quests, they seem interesting although as an 85 I missed most of them. This event was a moderate challenge but honestly there are way harder events (Thrawn mythic t3). About that, I am a little annoyed that for Thrawn's mythic, we HAVE to use a Thrawn lead, but we can't use zEP lead in EP Mythic. Is this intentional?
But that's getting off topic. Basically, we all have the same characters for the event and so the people who are complaining just simply lack strategy, and it disproves the arguments about all of the other events. The rewards aren't that exciting but I liked it well enough, not impossible.
  • The first time I did it, I just did whatever because all the other tiers were so simple that no thought was required. I lost and realized "Oh, so they aren't playing around then...." and then I tried again, choosing slightly more sensible targets, and won without an issue.

    Still, proving that a person can play the game and win under fixed circumstances doesn't necessarily mean that some events are not poorly balanced. One glance at the "Recommended" gear levels for certain events will demonstrate this. No amount of strategy/game-play skill that doesn't have "and great RNG" as a defining factor will win some of these events without being excessively geared beyond the recommendations.

    I'm not sure if the people responsible for events simply do not understand what suitable recommendations are, or if they're purposefully setting the recommendations low to convince me I'm bad at this game and should upgrade my stuff (conveniently, it immediately gives you the option to do so after every failed attempt).
  • OP is correct BUT only for this event. In other events mods and gear influence the outcome, not to speak of RNG.
  • That might be a proof about Offense Arena, not about Defense. And yet, because I've always run Empire chars, I couldn't beat it the first try, I had to learn about rebels kit which was annoyingly painful.
    Furthermore, it's a 6 against 5, not knowing how the opposite chars are modded.
    I wouldn't be pointing players strategy if I were in your shoes mate.
  • "Ultra;c-1559629" wrote:
    "Nikoms565;c-1559518" wrote:
    I found it ironic that the post title is "Proof" - and, after reading the post twice, I still have no idea what is being "proved".

    I've seen a lot of people complain that the T3 of Rebels basic training is "literally unwinnable" and "requires the most ridiculous RNG" to win and stuff but that wasn't the case.

    OP is saying that since everyone had literally the same team / mods / enemies, it just goes to show that whiners don't really utilize characters well enough and are quick to complain


    Thank you. In that case, I agree with the OP.
  • NotRealUltra's avatar
    NotRealUltra
    Seasoned Newcomer
    "leef;c-1559766" wrote:
    To me it's just another indication that some players just don't like a challenge/difficult content, wich is totally fine. It's just a matter of preference. Generally speaking most content is very doable with a mediocre roster, so it's not like ea/cg only caters to the players that do like challenging content.
    Recently the devs have started adding some more challenging content to also please the players that do like challenging content, wich is awesome. It's mostly just 1 tier that is entirely optional and not that rewarding, wich is also great.
    Some players just can't handle that and start the complain train. Unfortunately they always blame it on the event and it's never due to the choices they made themselves. It's either only for whales/p2p, or it's just RNG. Atleast with this event they can only blame RNG.
    Personally i feel like blaming it on RNG is just an excuse to not be confronted with their own shortcommings. Sure, RNG plays a role in the outcome of the battle, but i'm reasonably sure that if i played the event 10 times, i would beat it 7/8/9 times, meaning you don't need good/godly RNG to win, but horrible RNG can cause you to lose.
    However, if you have no clue what you're doing you actually do need godly RNG to win, but does that make the event too RNG dependable or is not knowing what you're doing to blame? needless to say i think it's the latter. I'm not just saying that to boost my own ego, i've seen threads where people were calling an event unbeatable, untill they listened to the advice given in that same thread and cleared the event.
    tl;dr
    Moral of the story is that it's fine if you don't like an event, but also realize that you yourself and your own preference in content are the reason you don't like the event, not because there's something wrong with the event itself. No need to come up with excuses and be offended when someone says "git gud".


    Pretty much. RNG is part of the game but you can minimize it by utilizing your toons effectively. It wasn't that difficult. I've had plenty of resists on my stuns and was still able to easily clear it on my second attempt. Took me a second attempt because I didn't expect Thrawn to hit like a truck and ignored him for the large part until he killed everyone in the first attempt.