"Kingken85;325779" wrote:
You type to much, started to hurt my brain. Protection is used to.......wait for it.....PROTECT you from 1 shots/being killed before you go. Once everyone gets to go is basically gone. As I can clearly tell by just the title of this thread you weren't a victim of being one shoted, well I was. When you get to the top 50 all you were seeing was super fast high dps teams, combat was nearly instant, and heavily relied on rng, which qgj went, which Poe went first. At level 80 matches would last under 30 seconds. If your not a top 50 player then yeah the update stinks, but if you were on top you know this update was needed. When it comes down to it the same 5 characters regardless of synergy should not be unbeatable. You should be happy now a night sister team could be no 1 or ewoks, clones, droids, sith, jedi, rebel etc. Everyone has a chance now. #dropmic
Being in the top 50 is not even remotely hard. Have chars that fit the meta, win. My arguments take that long to flesh out, sorry if less than a page is too much for your brain. I understand the concept of protection, it ain't a difficult one to comprehend, it's just an unnecessary mechanic as there were other ways to fix the problem without adding a new mechanic which was the entire point of my post. Yes I've been one shot before, who hasn't?!? In fact my max geared Han has been one shot by a GS combo and a QGJ combo which led me to complain about the same issue of dps/assist burst being so overpowered in the first place that it dominated the meta and made such basic concepts as tanking and healing obsolete, that's how bad it was, I know...a fully geared tank dying on the first dps turn..incredibly broken. With Phasma leads it's only a matter of time before everyone has been one shot with a QGJ/IG86/GS assist combo. The Poe vs Poe days were before my time at max level but mandatory characters should never happen and are obviously OP. How exactly is that an argument for
protection specifically as a mechanic to address the problem we both agree upon? I'm saying there were other solutions and you're saying this had to happen by restating the original problem we all agreed upon...no wonder your brain hurts, it's not even working right. I remember before the last patch where if I'm hunting for the most overrated Arena team to fight, I see even one Barriss and it's a free win, 2 of any other healer and ditto, Chewbacca, ditto as defense up means nothing. Which is why tanking and healing mechanics were obviously the problem. Surely there is something between healers painting a "free win" target on your back and healers are OP that doesn't involve a new mechanic. Every MOBA and MMO go through the same balancing act without a protection mechanic, making the argument that it is necessary demonstrably false. Also, saying that an update that by your admission caters only to the top 50 and stinks for everyone else is "needed" is absurd on its face.