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Saenliset's avatar
7 years ago

Punishing One (Dengar’s ship) kit idea

Punishing One: Dark Side, Scoundrel, Bounty Hunter, Support
Relentless support with a variety of debuffs against enemies and bonuses for the allied Capital Ship
Quad Laser Cannon: Deal damage to enemy twice and deal additional damage if: the target is debuffed, the target isn’t buffed, if Punishing One is buffed, and if Punishing isn’t debuffed. Inflict a damage over time effect for 2 turns for each critical hit scored. This has 25% critical chance against breached enemies.
Detection Beacon: Inflict deathmark on target enemy for 2 turns. All other enemies gain two damage over time effects for 3 turns with a 75% chance to breach them for 2 turns. Decrease the allied Capital Ship’s cooldowns by 1 and increase the enemy Capital Ship’s cooldowns by 1. These effects cannot be resisted.
Modified Jumpmaster 5000 Hyperdrive: Punishing One is immune to Target Lock and ignores taunt during its turn. At the end of his turn, the allied Capital Ship gains 5% turn meter. Each time a Dark Side ally is damaged, they recover 5% health. Each time a Scoundrel ally suffers a debuff, they gain 10% tenacity (stacking) until the end of the encounter. Whenever a Bounty Hunter ally resists a detrimental effect, they recover 5% protection.
Reinforcement ability:
None Left Alive: Dispel all buffs on all enemies and inflict the opposite debuffs for 3 turns. Scoundrel allies gain +15% offense and +10% critical chance for each breached enemy, and all enemies gain -10% tenacity and -5 speed for each debuffed enemy.
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