6 years ago
Punishing One (just for its popularity)
A bit rushed but here's the kit idea
Punishing One (Bounty Hunter/Scoundrel/Support) - Crew: Dengar
Incessant (basic): Deal damage to target enemy. If they were target locked inflict Breach for 2 turns. If they were Breached gain 10% potency for the rest of the battle (max 100%). This attack cant be evaded
Cold Pursuit (special): Dispel taunt stealth & outmaneuvre from all enemies. Increase the duration of target lock by 1 to all enemies that have it & inflict target lock for 2 turns to a random enemy that doesnt have it. Then select an enemy and inflict Marked on them for 2 turns which cant be resisted. This ability cant be evaded - cd 3
Merciless (crew): The Punishing One deals 25% more damage to Marked enemies & has +20% crit. avoidance for every enemy ship (besides Capital) . Breached enemies take damage at the start of their turns equal to 10% of their max health
Jump Master (reinforcement): The Punishing one gains +10% max health for every Bounty Hunter ally & 10% offense for every Empire ally (not including Capital ships)
Punishing One (Bounty Hunter/Scoundrel/Support) - Crew: Dengar
Incessant (basic): Deal damage to target enemy. If they were target locked inflict Breach for 2 turns. If they were Breached gain 10% potency for the rest of the battle (max 100%). This attack cant be evaded
Cold Pursuit (special): Dispel taunt stealth & outmaneuvre from all enemies. Increase the duration of target lock by 1 to all enemies that have it & inflict target lock for 2 turns to a random enemy that doesnt have it. Then select an enemy and inflict Marked on them for 2 turns which cant be resisted. This ability cant be evaded - cd 3
Merciless (crew): The Punishing One deals 25% more damage to Marked enemies & has +20% crit. avoidance for every enemy ship (besides Capital) . Breached enemies take damage at the start of their turns equal to 10% of their max health
Jump Master (reinforcement): The Punishing one gains +10% max health for every Bounty Hunter ally & 10% offense for every Empire ally (not including Capital ships)