Forum Discussion
6 years ago
"BobcatSkywalker;c-2023806" wrote:
I think your the one who doesn't understand matchmaking...
Matchmaking is based on the gp of players who have signed up for the war.
1. A guild of 250m gp at 5 m each player has 40 sign up. This reduces gp by 50m so they are matched against a guild with about 200m gp. It could be a guild of 25, 30, 40, even 50 players but the total registered gp will be equal at 200m. This is fair but feel free to suggest how to make it more fair if u see a way.
Edit: Massively long btw I'll try and make a TL:DR haha
I'd just like to point out that I don't think your considering the difference that can come with this scenario in it easily being not fair...
Consider that situation where 40 sign up and they are matched respectfully to 200 million GP, your example says it can be any number of people in the opposite guild but let's say it is 50 people making up that 200 million GP, their power overall per team could almost certainly be less on average when comparing the top team of each individual player it's not hard to believe there's potential for multiple collectors in the 2nd guild who have spread power.
They don't get a fair and fun match up based on this, simple example, the guild of 40 all have top tier NS or even just gear 12 nightsister with pretty fast mods, the 50 people might have a handful whose top team is empire but this is not garunteed to be their team the invested the most in, even if they have 1 or 2 gear 12 empire all it needs is that speed boost NS have to stun lock an waste the team.
NS don't even require much power to become a troublesome team, it's a team you can't just use all 50 members for and chuck enough at to solve the slight power difference between the individual teams you need specific counters. A slight difference in power in top teams isn't as closely matched as it ought to be, there is issue in not taking the top team into consideration in matchmaking.
If you put a guild with alot of NS geared up against a guild that for some reason has starred empire but not invested in them. Which happens since bounty hunters and could be preferred yet not focused on enough or even just a guild that has leant more towards building a good LS roster then you have no even matchup there. I know that's an extreme example but when the game has teams only beatable by hard counters it creates the problem that a match up needs to consider those counters to some degree for a fair match up...
TL:DR
There are teams in this game that don't take much difference in GP to be scales much larger in overwhelming power against other teams. My main example NS, without an AoE team you are almost surely screwed. Even with an empire team if the NS have more speed and slightly more GP they can stun lock the empire and make them wasted.
Correct me if I'm wrong but it's wrong to not consider the top 5 or even 10 toons in a roster, since this matching GP of active players in a guild does not account for if one guild is mostly full of collectors and badly spread their power among toons. That is a big issue with assuming it's fair alongside the teams in the game that effectively been made to only have hard counters, if the other guild has no counters then there's no number of extra players that can throw enough to beat a NS team.
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